Robots in Game Engines for 3ds Max / UT3 – ED20 DVD4
ISO | DVD 4 | DISK4: 1.22 GB
Genre: Training / 3D

The ED209 Game Development Project is a video learning set from 3d-Palace that covers advanced game development character building, preperation and insertion into a game both as a static textured mesh and as a fully animated and realised asset. The set covers some unique concepts in game development model development, including a new Scaffold Methodology to allow a much faster approach to modelling.


Robots in Game Engines for 3ds Max DVD4


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You will start this set, as usual, with a completely empty scene in 3ds Max, no photoshop files and no game assets - by the end of this mammoth FOUR DVD set, you will have a fully rigged low polygon ED209 with high polygon normal map, actually inside the Unreal Tournament 3 game with every step of the process along the way demonstrated!

WHO ARE THE TUTORS?

Cris Robson - Industry respected mechanical 3d specialist and founder of 3d-Palace
Greg Dowding - Leader of the Games Masters Degree Programme at Staffs University

FAQ

q. Is the t u torial end to end? Does it show everything or are there going to be massive cuts, sudden prefabs and so on?
a. The entire modelling process is end to end, as is unwrapping. Normal mapping has been broken down to only demonstrate the process on three seperate areas as the process is repetative and would drive the cost of the set up for an extra DVD. Optimization is demonstrated in full however for the same reasons as with the normal mapping it is demonstrated not on the entire ED209.

q. Are there any timelapses?
a. Yep however theres only one and it is an accompaniment not replacement for the entire unwrapping segment - this means you can if you want watch and learn from the unwrapping 11 hour marathon in real time, or you can watch a 1 hour sped up version if you choose. Both are on the DVDs.

q. Is postage free?
a. Yes

TABLE OF CONTENTS

 

DVD 4

- Static Mesh into UT3
-
o Creating unified textures in rough to apply to the low polygon ED209
o Importing ED209 as a static asset with materials into the UT3 Engine
o Rigging - a complex process due to that inverse knee.
+ Rigging ED209 - pivots and Links
+ Rigging ED209 - HD and HI Rigging with IK and FK
- Animated assets in UT3
o Creating a walk cycle in max for export
o Creating PSK and PSA Files
o Importing PSK, PSA and Textures
o Putting ED209 into a level with Dynamic Lights
o Unreal 3 - Matinee, Actors and Kismet
o Ed209's conveyor - the new walk
o Ed209's conveyor - the new matinee part

Additional content on DVD 4

- All Max Files
- All wip files
- All UT3 assets
- All texture files and PSDs
- A selection of specially made ED209 reference images
- High res ED209 renders

 





Download (12 Parts) :

http://hotfile.com/list/891552/59e114e

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Robots in Game Engines for 3ds Max DVD4

14 Days Free Access to Proxied
Free 300 GB with 10 GB High-Speed



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