English | 456 pages | W,,,ey | 2012 | ISBN: 1119975085 | epub, mobi, pdf | 8 MB
Discover new opportunities for building 2D and 3D games with HTML5
HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL

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Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more.
Aims directly at a new way to develop games for the web through the use of HTML5
Demonstrates how to make iOS and Android web apps
Explains how to capture player input; create 3D graphics; and incorporate textures, lighting, and sound
Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets
By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.
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