Advanced Editor Scripting in Unity and MonoDevelop

 

 

Digital Tutors - Advanced Editor Scripting in Unity and MonoDevelop

 

1h 55m | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 704 MB

Genre: eLearning | Project Files Included

 

In this Unity tutorial we'll learn several skills that will allow us to create menus and wizards that integrate directly into Unity’s editor interface. We’ll start with the basics of how to insert menus into Unity’s menu interface. Then we’ll move on to learning how to write our own wizards that allow us to automate tasks.

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The Gnomon Workshop - Making Turntable Animations - Maya Techniques
The Gnomon Workshop - Making Turntable Animations - Maya Techniques
English | 114 minutes | yuv420p, 1024x768, 15.00 fps | aac, 44100 Hz, stereo | 1.14 GB
Genre: eLearning

This tutorial demonstrates a simple, yet effective, solution for creating dynamic turntables. Utilizing Maya's two-node camera, motion path animation provides a flexible way to move the camera around the model. Precise and cycling rotations are combined with a moving camera, to allow for various views of the model in a single turntable. We begin the tutorial by creating a three-point lightrig using raytraced shadows and Mental Ray.
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CGcircuit - Non-Animation Essentials for Animators
CGcircuit - Non-Animation Essentials for Animators
Length 1h 38m 10 Lessons MP4
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Rohan Dalvi - Floating islands of Houdini- 3 parts

 

 

Rohan Dalvi - Floating islands of Houdini- 3 parts

 

7 hrs 50 mins | includes the hip files | Intermediate | 2.07GB

 

The aim of this commercial training is to take you through the process of creating the "Floating Islands" image, all the way from modeling to render

The training covers various aspects including terrain modeling and sculpting, generating large quantities of plants and vegetation in Houdini. The plants and trees will be developed using L-Systems. The training will also cover Rigid Body Dynamics, Particles and Fluids to create certain elements of the image.

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FXPHD - HOU103- Introduction to Houdini 12 Part 2

 

FXPHD - HOU206 Houdini FX TD Fundamentals

MP4 | aac, 44100 Hz, mono | h264, yuv420p, 1440x900, 23.98 fps | 4.05 GB
Genre: eLearning | Nick Nimble

 

Many VFX tutorials and courses teach a specific topic..”How to create a waterfall”, for instance. While these are helpful, there is also a need for courses that teach fundamental principles. Instead of learning a ‘trick’, the course member gains a skill to craft their own solutions. This is especially true for TD’s even more, likely spending 70% or 80% of their time solving problems instead of mimicking the steps of a “how to” tutorial.

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Houdini Animation Principles

CMIVFX - Houdini Animation Principles

4h 21m MP4 | 6.22 GB
Watching this video will help you become one of the top animators in the VFX industry by unlocking the secrets of Houdini's node-driven system.
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3D-Palace - The Warhammer 40000 Venerable Dreadnaught for 3ds Max Set
3D-Palace - The Warhammer 40000 Venerable Dreadnaught for 3ds Max Set

In The Venerable Dreadnaught for 3ds Max Set, learn to build a colossal juggernaut in this set focused on detailing both large and small pieces while maintaining an instantly recognisable silhouette.

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CGcircuit - Creating snow cover with Nuke and Vray

CGcircuit - Creating snow cover with Nuke and Vray
Length 23m 4 Lessons With Project Files MP4
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Gumroad - SciFi Corridor Model and Render by Vaughan Ling
Length 2h 30m With Project Files MP4
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CGcircuit - Tank Creation Volume 1 - 2


CGcircuit - Tank Creation Volume 1 - 2
Duration 2h 29m 14 Lessons MP4
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Digital Tutors - Physically Based Shading for Unity Using Substance Designer

3h 49m | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 4.26 GB

Genre: eLearning | Project Files Included

 

In this Substance Designer and Unity 5 tutorial we'll learn how to create physically based shaders (PBS) for Unity 5.

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Monster Sculpting Series Elder Thing Volume 3
English | 7 Lessons | yuv420p, 1280x720, 321 kb/s, 30.00 fps | aac, 44100 Hz, 2 ch | 1.3 GB
Genre: eLearning | Project Files Included

 

In this series, we take on one of the very oddest creatures of the Cthulhu pantheon: the Elder Thing! 

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CGcircuit - Introduction to Cinema4D

1h 22m | 9 Lessons | aac, 48KHz, stereo | h264, yuv420p, 640x360, 30fps | 262 MB
Beginner | Genre: eLearning


Understanding the C4D app and getting your hands dirty with it

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Introduction to Collisions in Houdini
Digital Tutors - Introduction to Collisions in Houdini
English | 1h 45m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch | 404 MB
Genre: eLearning | Project Files Included

In this series of Houdini tutorials we'll get an introduction to Houdini's dynamic context by exploring object collisions.
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CGcircuit - Rigging 101 Volumes 1 - 4

English | 24 Hours | Video: AVC (.mp4) 1280x720, 29.97 fps | Audio: AAC 44.1KHz 2ch | 2.2 GB 

Genre: eLearning 

 

If you are at the beginning of learning about rigging or a modeler who wants to learn what is important for a rigger, this tutorial is perfect for you.

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CGcircuit - Flow Maps with SOuP for Maya
.MP4 | Duration: 18m | Project Files Included

 

SOuP is a node based toolkit for Maya artists allowing greater flexibility and a powerful procedural workflow. In this tutorial I discuss the ability to animate UVs using Maya fluids. In fact any Maya deformer will give you the same power. With only 2 SOuP nodes we can create a simple pipeline that gives us access to UVs as vertex points. From here we can deform them directly or create soft bodies and affect them with fields and fluids.

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CGcircuit - Maya Python API

.MP4 | Duration: 8h 40m | Project Files Included

 

This program is specifically created for Technical Artists and Artists who want to become more technical and are willing to understand technical side of maya. 

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Creating a Mobile Puzzle Game in Unity
Digital Tutors - Creating a Mobile Puzzle Game in Unity
1h 41m | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 258 MB
Genre: eLearning | Project Files Included
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Creating a Mobile Puzzle Game in Unity
Digital Tutors - Creating a Mobile Puzzle Game in Unity
English | 1h 41m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch | 230 MB
Genre: eLearning | Project Files Included

In this Unity tutorial we'll learn how to create a puzzle game for mobile devices. This tutorial focuses on the approach and coding aspect of a multi-level puzzle game. We'll address how to create the gameplay, a simple UI, level editor, and saving and loading levels from an external XML.
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CGcircuit - Vehicle Design with Christopher Bonura Volume 1 - 4

Volume 1 Duration 66m
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Introduction to Fibremesh in ZBrush Volume 3
Introduction to Fibremesh in ZBrush Volume 3
7 Lessons With Project Files MP4
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Oil Paintings Video Workshop Portrait of Anna with Alexei Antonov
Oil Paintings Video Workshop Portrait of Anna with Alexei Antonov (+ PDF manual)
DVD5 | English | VOB | 720x480 | MPEG2 8658 Kbps 29.970 fps | AC3 224 Kbps 48.0 khz | 1h 02mn | 3.88 GB
Genre: Video Training
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Rendering Day and Night Section Views in 3ds Max and V-Ray
Digital Tutors - Rendering Day and Night Section Views in 3ds Max and V-Ray
English | 3h 13m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 1.3 GB
Genre: eLearning | Level: Advanced | Project Files Included

In this 3ds Max and V-Ray tutorial we'll use RPManager, RailClone and Forest Pack to create realistic looking day-time and night-time sections of a residential building.
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Introduction to Modeling with T-Splines in Rhino
Digital Tutors - Introduction to Modeling with T-Splines in Rhino
4h 54m | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280x720, 15.00 fps | 2.05 GB
Genre: eLearning | Project Files Included
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Creating a Car Crash in Maya
Digital Tutors - Creating a Car Crash in Maya
Run time: 2h 6m |Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch | 810 MB
Genre: eLearning | Project Files Included | Language: English

The focus of this Maya tutorial is to use nCloth to destroy parts of a vehicle. In this tutorial we'll take a vehicle and have it flip down a highway. We’ll simulate the effects in order to get an accurate and true-to-life representation of a real car crash. Then, we'll cover how to dent metal, shatter glass, and make parts break off.
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